Mechs vs. Minions is a massive legacy-style cooperative board game from Riot games. The game was well reviewed by critics and is now in its third printing.
For their first ever tabletop board game, Riot needed a graphic designer who was well versed in designing for print as well as structuring the experience of a good game tutorial. Dave was brought in to handle the layout design for the Mechs vs. Minions rulebook, tutorial, and ten unique mission dossiers.
Dave also designed additional icons to signpost important events to guide the player’s flow through each mission. It was crucial to match the style and fidelity of the work being done by the artists at Riot.
Dave’s responsibilities on Mechs vs. Minions included:
- Layout and thematic concepts
- Layout design in Adobe InDesign
- Additional icon design